Motion Graphics Designer and Camera AC
Introducing Windows 11 was my first project with the team I still work with now, so it sticks with me for a few reasons. It was a major launch, but it also felt personal because I was responsible for animating every UI moment in the film.
My job was to make the software feel like itself on screen. Cleaner transitions. Softer movement. A rhythm that matched the new Windows 11 experience instead of just showing features one by one.
I also supported the shoot as Camera AC, which gave me a more direct connection between the motion work and the footage we were capturing on set. That mix of animation and production support made the whole project a real turning point for me.
- Animated all of the UI shown in the Windows 11 launch film.
- Helped define how the new Windows 11 experience felt in motion, not just how it looked.
- Supported the production on set as Camera AC so the screen work and live-action footage stayed aligned.
- Working on a film this big, for a product this important, was one of the most personally meaningful projects of my career.
Microsoft
Silver Telly Winner
Craft - 3D Graphics/Animation
Director - Daniel Escolin
Producers - Michelle Odo & Ryta Karagodina
Creative Director - Brian Townsend
Executive Creative Director - Markus Weickenmeier
3D Motion Designers - Ziye Liu, Danny Yoon, Gap Yossanun, Kyle Moore
2D Motion Designer - Patrick Flaherty
Music | SFX - Phi Bui
Selected Works
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